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Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

Thursday, September 4, 2008

The Essential Guide to Open Source Flash Development


The Essential Guide to Open Source Flash Development

friends of ED; 1 edition (July 14, 2008)
PDF |350 pages | English | 6mb(rar)


The Essential Guide to Open Source Flash Development/by Chris Allen (Author), Wade Arnold (Author), Aral Balkan (Author), Nicolas Cannasse (Author), John Grden (Author), Moses Gunesch (Author), Marc Hughes (Author), R. Jon MacDonald (Author), Andy Zupko (Author)
Description
* Explore the world of open source Flash and discover which tools are available.
* Learn how to identify which tool you need and how to best fit it into your workflow.
* Step-by-step walk-throughs guide you through development with the most popular open source Flash tools.
* Written by the project leads and open source Flash aficionados.
The Essential Guide to Open Source Flash Development is a practical development guide to creating Flash applications with open source Flash tools and workflows. You will walk away with an understanding of what tools will best suit your current situation, making your development easier and more productive, and with the knowledge of how to install and set up some of the best tools available, including the following:
* Papervision3D: to create 3D in Flash
* Red5: to stream video over the internet
* SWX: to build data-driven mashups and mobile apps
* Fuse: to make ActionScript animation a cinch
* Go: to build your own animation tools in ActionScript 3.0
* haXe: to create Flash files and more
* AMFPHP: to communicate between Flash and php
Open source Flash has been a revolution for Flash and has made a major impact on how people build Flash content. The open source tools available expand on Flash's existing tool set, enabling you to perform such tasks as easily create full 3D in Flash or hook up to an open source video-streaming server. Many of these useful tools are powerful yet lack documentation. this book explains in step-by-step detail how to use the most popular open source Flash tools.
If you want to expand your Flash tool set and explore the open source Flash community, then this book is for you. If you already use some open source Flash tools, then you will find this book a useful documentation resource as well as an eye-opener to the other tools that are available.


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Friday, October 19, 2007

How to Cheat in Flash CS3: The art of design and animation in Adobe Flash CS3


How to Cheat in Flash CS3: The art of design and animation in Adobe Flash CS3

By Chris Georgenes

* Publisher: Focal Press
* Number Of Pages: 280
* Publication Date: 2007-08-06
* Sales Rank: 1642
* ISBN / ASIN: 0240520580
* EAN: 9780240520582
* Binding: Paperback
* Manufacturer: Focal Press
* Studio: Focal Press

Book Description:

Frustrated by the overwhelming nature of Flash?

Want to get up to speed with the program fast so you can concentrate on your animation?

Need to solve problems quickly to get work done to time and to budget?

Then ‘How to Cheat in Flash’ is for you!

This book is different from the rest because it shows you, step by step, how to work from the problem to the solution when creating Flash animations, from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline.

It is task orientated; every example shows real life commercial work. So, it’s not so much a case of ‘what does this filter/tool/option do?’, as ‘this is the task I’ve been set - how do I achieve it?’ The solution may involve a variety of tools and techniques; it may take many steps to complete, or only a few. The free CD-Rom includes all the files you need to put your skills into practice as you read, and much more!

It’s an accessible (conversational in style), practical book and CD package which also provides artistic inspiration, a goldmine of timesaving practical tips, tricks and step-by-step workthroughs. You will wonder how you survived without it.

* Successful, bestselling How to Cheat coverage now available for Flash
Learn a myriad of tips and tricks based on real life working methods to help you work faster and more efficiently with Flash
* Work from the problem to the solution, gaining the best possible results from Flash


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Friday, October 5, 2007

Building Flash Web Sites For Dummies



Building Flash Web Sites For Dummies

You can get Flash-y with your Web site ”here™s how!Know your audience, plan your site, and make it both interactive and cool
Gone are the days when you could get by with a boring Web site. With Flash, you can add interactivity, video, an exciting and easy-to-navigate interface, and eye candy like custom cursors and flying text. This friendly guide makes Flash fun and easy, so you can have your site up and running in no time.
Discover how to
* Build an interface with custom buttons and menus
* Include animation and soundtracks
* Dress up your text
* Create tween animations
* Create ActionScript objects
* Test and publish your site


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Thursday, October 4, 2007

Introducing Maya 8: 3D for Beginners



Introducing Maya 8: 3D for Beginners


By Dariush Derakhshani
* Publisher: Sybex
* Number Of Pages: 461
* Publication Date: 2006-10-09
* Sales Rank: 91685
* ISBN / ASIN: 0470051353
* EAN: 9780470051351
* Binding: Paperback
* Manufacturer: Sybex
* Studio: Sybex

If you're just beginning to dive into the world of 3D, this is the book for you."
-Animation Magazine

The Academy Award® winning Maya® 3D animation and effects software is the first choice of film and video artists, game developers, and 3D design professionals.

Discover how to build, render, and animate your own digital models and scenes,
and begin to develop professional-level Maya skills with the latest edition of this popular bestseller.

Starting with the basics, the book builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn
Maya's core features while introducing new Maya 8 elements such as improved
polygon tools and enhanced rendering with mental ray. Clear-cut, engaging lessons let you experiment using the wealth of files provided on the CD-ROM. You'll also find an abundance of instructional and inspirational Maya creations in the full-color insert.

The accompanying CD-ROMs images, movies, and scene files let you view material from the book right on your own computer. Tackle all-new rendering and dynamics tutorials and much more. The CD includes Maya Personal Learning Edition software.

Excellent Book. I highly recommend it. I am extremely knowledgeable with Photoshop Illustrator and other graphic art software, but had no knowledge or
understanding of Maya. The book is easy to follow and explains the layers and
menus very well. I did find some hic-ups in the directions, but it was easy to figure out and continue the step-by-step direction. This is a bible for anyone who is interested in gaining knowledge with this program.


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Tuesday, October 2, 2007

Flash Animation for Teens



Publisher Course Technology
Author(s) Eric D. Grebler
ISBN 1598632302
Release Date 20 June 2006

Welcome to your no-experience-required, introductory guide to creating animations with Macromedia Flash! Flash Animation for Teens will help you develop the fundamental Flash skills that you need to confidently create your own animations. Covering the basics of Flash animation, this book uses Flash 8 to teach you the techniques you need to create a variety of animation styles, including games, web sites, stand-alone applications, and cartoons. Ideal for readers with little to no Flash experience, this project-based guide will help you conquer the basics and begin creating your own animations.


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Monday, October 1, 2007

Manga For Dummies



Manga For Dummies

Publisher For Dummies
Author(s) Kensuke Okabayashi
ISBN 0470080256
Release Date 05 February 2007

If you love Manga, you’ll eat Manga For Dummies, right up. This step-by-step guide shows you how to create all of your favorite Manga characters from rough sketch through final full-color renderings. You’ll build your skills as you draw animals, mythical creatures, superheroes, teenagers, and villains—along with their weapons, cars, and homes. Soon you’ll be inventing your own characters and placing them in stylish poses and stirring action scenes. Before you know it you’ll be knocking out storyboards and plotlines for you own Manga book. Find out how to:

* Gear up for drawing with all the right tools and materials
* Develop the basic skills of Manga figure drawing
* Customize and accessorize your Manga characters
* Design spectacular weapons, gadgets, mechas, and vehicles
* Create 3-D drawings and give characters motion and emotion
* Write an exciting Manga Story

Complete with a stunning, full-color 8 page insert, Manga for Dummies is your real-life guide to the ultimate fantasy world.


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Thursday, September 27, 2007

Animation and Effects with Macromedia Flash MX 2004



Animation and Effects with Macromedia Flash MX 2004
by Jen deHaan


ISBN: 032130344X | CHM | 20 Mb | 472 pages
What started as a simple animation tool has evolved into a full-fledged Web development environment. Which means that if you're like many of today's Flash developers, you may know little about actually creating animations and effects with the program. Here to solve that dilemma is a hands-on guide from one of today's leading Flash experts. By showing you how to create 10 projects based on real-world Web solutions, author Jen deHaan provides a thorough grounding in all of Flash's effects and animation fundamentals. Each chapter represents a single project with simple step-by-step instructions for re-creating the cool Web elements pictured in these pages: an animated character, a Flash interface that uses transitions to "page" through different areas of a site, an animated gallery, a dynamic menu that animates using the Tween classes, a simple game, button effects, Timeline animations, scripted effects, text effects, and more! Ten real-world projects reveal the magic behind the most useful Flash-produced animations and effects, and a companion CD includes lesson files and sample software.


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Wednesday, September 19, 2007

Flash 8: Projects for Learning Animation and Interactivity


Flash 8: Projects for Learning Animation and Interactivity

Macromedia flash is fast becoming the Web's most widely used platform for creating rich media with animation and motion graphics, but mastering Flash isn't easy. Most entry-level books teach through simple examples that concentrate on either animation or scripting, but rarely both together. To get the most from Flash 8, you not only need to be proficient in programming/interface design, you need the creativity for story telling and the artistic insights to design fluid animation.

Flash 8: Projects for Learning Animation and Interactivity teaches Flash design rather than simply Flash itself. With a standalone series of walkthroughs and tutorials for Flash beginners coming from a graphics field, this book teaches Flash in the context of real-world projects. Rather than learn a Flash tool for the sake of it, you learn which areas of Flash are important, and which are less used, simply by seeing how typical content is actually created. And rather than a text-heavy approach, this graphically rich book leads you through hands-on examples by illustration.

to design and scripting. This helps you understand design intent-the why of the process-rather than just learning the interfaces and the how of it all. Along the way, you'll create Flash content that includes traditional animation techniques (as seen in full-length animated features), and ActionScript-based interactive animation, such as Each project in the book starts with goals and broad sketches before moving custom web site interface designs. You also learn how to combine both traditional animation techniques and ActionScript to create feature-rich Flash assets from the ground up.

Co-authored by educational developers with years of experience creating compelling content, interfaces, and applications, Flash 8: Projects for Learning Animation and Interactivity offers a content-driven approach that is also inspiration-driven. You learn because you're accomplishing something tangible, not because you think you need to know how a tool works.

If you want to understand how various features of Flash come together to create a final end design, this book provides you with both the insight and the know-how.


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Saturday, August 18, 2007

3D For The Web, Interactive 3D Animation



















3D For The Web, Interactive 3D Animation

Ideal if you are a web designer with little or no 3D experience and need an overview of how 3D could transform your work and how best to put it online, or if you are a 3D animator wanting to produce work for the web and need a guide to which applications to use.
Insteadof being bogged down in code, this user-friendly, highly illustrated book teaches from a practical, technique-orientated stance, with only a minimal amount of code typing needed. Use pre-written code modules to create interactive are, animated characters and commercial websites. Then you can learn the techniques needed to make your own 3D games.
Each chapter contains tutorials which you can do yourself, using the files on the free CD included with the book. Interviews with successful professionals show you what you can aspire to by sharing their tips and tricks as well as details on the pros and cons of each software package.
* Learn how to successfully translate your 3D work to the web without the need for code
* Get inspiration from professionals at the cutting-edge of 3D web design and games from interviews and examples of their work throughout the book
* Use the tutorials on the free CD to practice your skills and stay ahead of the rest


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Tuesday, June 5, 2007

Atani v4.2.3, Create stunning GIF animations













Atani v4.2.3, Create stunning GIF animations

Create a professional animated gif (or avi) for 5 steps! Animations can be quickly assembled both from imported images (BMP, JPG, GIF, PNG, ICO, WMF, EMF) and from images that was created by using the embedded graphic editor. There are a few built-in tools: frame editor, creating of AVI or GIF via capture, tween and AVI viewer.

Key Features:

Creating of AVI and animated GIF files.
Built-in the frames editor.
Preview.
Testing of animated GIF with the help Internet Explorer.
Converting an AVI file into animated GIF file.
Saving only selected frames of an AVI file into animated GIF file or AVI file.
A group saving the selected frames of an AVI file into BMP, JPG, GIF, PNG files.
Changing of a codec for an AVI file.
For making of frame is used the following file's formats: BMP, EMF, GIF, JPG, ICO, PNG, WMF.
Creating the AVI and GIF files, you can:
add frame(s) (there is the support of adding multiple files and drag and drop technic)
insert frame(s) (there is the support of inserting multiple files and drag and drop technic)
delete frame(s)
refresh frame(s)
change the frames order
set the duration for every frame (animated GIF)
set the image disposal for every frame
apply more than 80 filters (antialias, spatial, twist, moire, sketch, sphere, water, wind, noise, marble, fish eye, rain drops, oil paint, ripple, shadow, gamma, greyscale, inverse, plasma, Gauss blur, puzzle, pixelate, texturized, tile, fractal, ribbon, watermark...)
customize the color settings for every frame to reduce it size (animated GIF)
add the frames with running text
add the frames with alpha blending
flip any frame
clone any frame
create the frame with simple or gradient fill
Adding of a sound (for AVI).
Creating of a GIF or AVI file via capturing by a user of a selected part of the Screen.
Creating of an animated GIF with tween effect for 3 steps.
Preview for every frame of AVI file with possibility of saving (BMP, GIF, JPEG, PNG).
There is a support of hotkeys.
The settings is stored into project file with the MCP extension.
The MCP extension is registered in OS Windows that allow to load the project files in this program from Explorer by double cli**.
etc.

BigDownload link:


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Thursday, May 10, 2007

The Art of Flash Animation


The Art of Flash Animation 2007
All about The Art of Flash Animation

Creative Cartooning














bigdownload link:


kotoanau/fuck.zip

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