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Saturday, May 19, 2007

DirectX 9 User Interfaces: Design and Implementation

DirectX 9 User Interfaces:
Design and Implementation,

Interfaces strongly affect how an application or
game is received by a user, no matter which cutting-edge
features it may boast.
This unique book presents a comprehensive solution
for creating good interfaces using the latest version of DirectX.
This involves building an interface library from the ground up.
Divided into three sections, the book discusses
the foundations of interface design, the construction of a
feature-rich interface library, and the creation of a fully
functional media player in DirectShow.

  • Learn about the building blocks of good, solid interfaces.
  • Design and implement controls in DirectX.
  • Build a reusable interface library.
  • Learn how to use Direct3D to create and
  • display 2D and 3D worlds.
  • Use DirectInput to read data from input peripherals.
  • Play MP3 music files, MPG movies,
  • and other media with DirectShow.
  • Understand linked lists, absolute positioning,
  • alpha blending, and more.
  • Bring together the theory and practical code
  • to create a working media player.

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